Ragnarok 2 Legend of the Second
Posted: October 9th, 2010, 7:57 pm
n _ n ...hehehe...let's see....maybe somebody will end up reading ...if I post it here...
First of all, hello guys I wish you are all doing fine, second...as we all remember...some time ago Gravity tried to create a 3D version of Ragnarok Online, but it ended up in failure cause it didn't have what players loved of the original RO.
So...last month...Gravity presented the Closed Beta of......this...
Male Character Creation
Female Character Creation
Some silly gameplay
GOLDEN THIEF BUG QUICK DEMO
JOBCLASS CHANGE MAGE TO WIZARD AND PECO PECO MOUNT
PECO PECO RIDE
It is called Ragnarok Legend of the Second
The game is the direct sequel to RO, the cities, the world, the monsters, jobclasses are the same as RO, I fell quite interested when I saw this, the game looks quite impressive and also nostalgic.
Even when the world itself is basically the same of the original RO they have brought some improvements that I'll try to explain (my info is a little outdated so you could probably find new stuff easily).
-Pet System: You will be able to tame a monster just like in the original RO.
-WOE: The WOE system will work as well, seems like this time guilds can summon a guardian to help them battle other guilds during the sieges.
-Card System: The new RO will still use the card system as RO, but this time the cards will be attached to the player and not to the weapons, seems like this is related to the preferences of many players for basic weapons with lots of slots, than rare weapons without slots.
-Controls: WASD keys for moving will be available also Point and Click System like the old RO.
-Jobclasses: Almost all the original jobclasses will be back:
-Swordsman
-Acolyte
-Thief
-Archer
-Mage
Sadly merchant, blacksmith and alchy didn't make it.
There will be a total of 3 jobchanges that means:
Thief -> Assassin -> Third Jobclass
There won't be rebirths to achieve the third jobclass, it will be a direct change from Assassin, you won't have to start your char from lvl 1.
Dual Life System: Along your class, you will be able to do a role (sort of like professions in WoW), I heard there was blacksmith, doctor, cheff or tailor to choose from in the Beta.
JigSaw System: Allows you to do customize your character's clothing a lot, so you make sure there won't be another player ingame that looks exactly like you.
Chara-System: I don't know the details but its related to your character's preference for "Chaos" which is darkness, "Neutral" and "Light" which is holy, this will affect your skills and your char somehow, I think it affects the guild (don't know the details).
There will also be a quest journal sort of, that writes down as your char does quests or takes decissions, sort of like a diary.
I found this quite interesting and I'll try to make some space to test this game, n _ n I post this just in case some of you are still looking around into this kind of stuff.
Take care~
First of all, hello guys I wish you are all doing fine, second...as we all remember...some time ago Gravity tried to create a 3D version of Ragnarok Online, but it ended up in failure cause it didn't have what players loved of the original RO.
So...last month...Gravity presented the Closed Beta of......this...
Male Character Creation
Female Character Creation
Some silly gameplay
GOLDEN THIEF BUG QUICK DEMO
JOBCLASS CHANGE MAGE TO WIZARD AND PECO PECO MOUNT
PECO PECO RIDE
It is called Ragnarok Legend of the Second
The game is the direct sequel to RO, the cities, the world, the monsters, jobclasses are the same as RO, I fell quite interested when I saw this, the game looks quite impressive and also nostalgic.
Even when the world itself is basically the same of the original RO they have brought some improvements that I'll try to explain (my info is a little outdated so you could probably find new stuff easily).
-Pet System: You will be able to tame a monster just like in the original RO.
-WOE: The WOE system will work as well, seems like this time guilds can summon a guardian to help them battle other guilds during the sieges.
-Card System: The new RO will still use the card system as RO, but this time the cards will be attached to the player and not to the weapons, seems like this is related to the preferences of many players for basic weapons with lots of slots, than rare weapons without slots.
-Controls: WASD keys for moving will be available also Point and Click System like the old RO.
-Jobclasses: Almost all the original jobclasses will be back:
-Swordsman
-Acolyte
-Thief
-Archer
-Mage
Sadly merchant, blacksmith and alchy didn't make it.
There will be a total of 3 jobchanges that means:
Thief -> Assassin -> Third Jobclass
There won't be rebirths to achieve the third jobclass, it will be a direct change from Assassin, you won't have to start your char from lvl 1.
Dual Life System: Along your class, you will be able to do a role (sort of like professions in WoW), I heard there was blacksmith, doctor, cheff or tailor to choose from in the Beta.
JigSaw System: Allows you to do customize your character's clothing a lot, so you make sure there won't be another player ingame that looks exactly like you.
Chara-System: I don't know the details but its related to your character's preference for "Chaos" which is darkness, "Neutral" and "Light" which is holy, this will affect your skills and your char somehow, I think it affects the guild (don't know the details).
There will also be a quest journal sort of, that writes down as your char does quests or takes decissions, sort of like a diary.
I found this quite interesting and I'll try to make some space to test this game, n _ n I post this just in case some of you are still looking around into this kind of stuff.
Take care~